![]() I tried asking this on the discord a little while ago but nobody really knew. If this isnt possible I will likely look into using a UDP proxy but its just a lot more work and a lot less reliable. It would be the solution to help your server price things out and find ineffeciencies in the market. The final section will teach you how to integrate the art you created in Blender to the game in Unity®. Kevin will teach this section of the course in Blender, the wonderful and free 3D modeling program. It would feature a web UI, be searchable, it could even have push notifications (ie, someone outprices you). Kevin Liao will teach you how to create all the artistic elements you will need to complete the game. The mod I am trying to make would hopefully be similar to the spreadsheet calculators which this subreddit has submitted which could use current prices to suggest a price range for each product. ![]() I have tried pouring over all the documentation for the vanilla API, DLL hacks, UDP proxies, cheat engine, etc but nothing seems to reliably give me everything I need. I am trying to build a mod which hooks into the games economy/trade information via the REST API but that API doesnt seem to exist, so I was wondering if its possible to mod new routes into the API to add this info? Otherwise, is there any plan to add economic information to the API? I have tried a number of ways to get this information (eg available trades, stores, attached accounts, distance from player) without the user inputting it all themselves but havent been able to figure it out. ![]()
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